🔗 Share this article Hyrule Warriors: Age of Imprisonment Helps the Switch 2 Ace Its Biggest Examination So Far It's hard to believe, however we're approaching the new Switch 2 console's six-month anniversary. Once Metroid Prime 4: Beyond launches on December 4, it will be possible to deliver the system a detailed assessment thanks to its solid selection of exclusive initial releases. Major titles like Donkey Kong Bananza will dominate that review, however it's Nintendo's two most recent games, Pokémon Legends: Z-A and now Hyrule Warriors: Age of Imprisonment, that have enabled the Switch 2 pass a crucial test in its first six months: the performance test. Tackling Hardware Worries Ahead of Nintendo formally revealed the Switch 2, the primary worry from users around the rumored system was regarding performance. In terms of hardware, Nintendo trailed Sony and Microsoft in recent cycles. That fact was evident in the original Switch's later life. The hope was that a successor would deliver smoother performance, improved visuals, and modern capabilities like ultra-high definition. That's exactly what we got when the device was released in June. That's what its hardware specifications promised, at least. To accurately assess if the Switch 2 is an improvement, it was necessary to observe major titles running on it. That has now happened in recent days, and the assessment is favorable. The Pokémon Title as the Early Examination The console's first major test came with last month's Pokémon Legends: Z-A. The Pokémon series had notable performance issues on the first Switch, with games like Pokémon Scarlet and Violet releasing in highly problematic conditions. The console itself didn't bear all the responsibility for that; the underlying technology running Game Freak's RPGs was outdated and being pushed much further than it could go in the transition to larger environments. This installment would be more of a test for its creator than anything, but we could still learn to analyze from the title's graphics and performance on Switch 2. Despite the release's restricted visual fidelity has opened debates about the developer's skills, it's undeniable that this Pokémon game is not at all like the performance mess of its predecessor, the previous Legends game. It performs at a consistent 60 fps on Switch 2, whereas the original console reaches only thirty frames. Some pop-in occurs, and you may notice many low-resolution elements if you examine carefully, but you won't hit anything like the moment in Arceus where you first take to the skies and observe the complete landscape become a rough, low-poly terrain. That qualifies to give the system a decent grade, though with reservations considering that the developer has its own problems that exacerbate restricted capabilities. Hyrule Warriors: Age of Imprisonment as a More Demanding Tech Test We now have a tougher hardware challenge, though, thanks to Age of Imprisonment, launched earlier this month. This Zelda derivative pushes the Switch 2 because of its action-oriented style, which has users confronting a huge number of enemies continuously. The earlier title, Hyrule Warriors: Age of Calamity, struggled on the first Switch as the system couldn't handle with its quick combat and sheer amount of activity. It often fell below the desired frame rate and created the sensation that you were breaking the game when being too aggressive. Thankfully is that it also passes the tech test. After playing the title extensively during the past month, playing every single mission included. During that period, it's clear that it's been able to deliver a consistent frame rate compared to its predecessor, maintaining its sixty frames goal with more consistency. It can still slip up in the fiercest fights, but There were no instances of any moment where I'm suddenly watching a slideshow as the performance struggles. A portion of this may result from the fact that its compact stages are careful not to put overwhelming hordes on screen at once. Important Limitations and Final Evaluation There are still foreseeable trade-offs. Primarily, shared-screen play sees performance taking a noticeable decrease closer to the 30 fps range. Moreover the initial Nintendo-developed title where it's apparent a significant contrast between older OLED technology and the current LCD panel, with particularly during cinematics having a washed out quality. But for the most part, Age of Imprisonment is a dramatic improvement versus its earlier title, similar to Z-A is to Arceus. For those seeking evidence that the new console is delivering on its hardware potential, even with some caveats remaining, both games provide a clear example of how Nintendo's latest is substantially boosting series that struggled on old hardware.